gdProject
A collection of add-ons for the Godot Engine. ➜ github.com/ninstar/gdProject
Add-ons
Once an add-on is enabled, its documentation can be accessed directly from the Godot IDE (
F1
).
- NinePatchSprite2D - A Node2D that displays a texture by keeping its corners intact, but tiling its edges and center.
- RangeContainer - A ScrollContainer that can be controlled by external Range nodes.
- RemoteContainer - RemoteContainer pushes its own transform to another Control derived node in the scene.
- ResourceOverrider - A node that replaces Resources on-the-fly using suffixes.
- StateMachine Nodes - A set of Finite State Machine nodes for organizing and processing logic.
- AudioSyncPlayer Nodes - A set of Audio Player nodes that can be synchronized.
Examples
Every add-on in the repository has an example scene, just open the project in Godot and run it (F5
).
All example scenes are self-contained as part of their own submodules and can be easily transferred to any other project.