gdProject
A collection of add-ons for the Godot Engine. ➜ github.com/ninstar/gdProject
Add-ons
All add-ons have built-in documentation, usage instructions and references can be consulted directly in the Godot editor via the
Search Help (
F1
).
NinePatchSprite2D - A Node2D that displays a texture by keeping its corners intact, but tiling its edges and center.
RangeContainer - A ScrollContainer that can be controlled by external Range nodes.
RemoteContainer - RemoteContainer pushes its own transform to another Control derived node in the scene.
ResourceOverrider - A node that replaces Resources on-the-fly using suffixes.
IconTexture - A texture that draws an icon of a Theme resource.
StateMachine Nodes - A set of Finite State Machine nodes for organizing and processing logic.
Examples
Every add-on in the repository has an example scene, just open the project in Godot and run it (F5
).

All example scenes are self-contained as part of their own submodules and can be easily transferred to any other project.